A proof-of-concept of a 2D multiplayer game with procedural generation of destructure environments, built with
- Rapier.js for physics.
- Pixi.js for basic rendering.
- WebGL.org/en-US/docs/Web/API/WebGL_API) for rendering and GPU computation.
- Rust and Wasm for triangulation for the map generation.
Give it a try on https://rockspinner-rampage.vercel.app/.
- Move: W, A, S, D
- Jump: WW (double tap)
- Shoot: SS (double tap)
Please bear in mind that this is a prototype made for fun :)
Johannes Lindgren